

NEONOSA CITY_
Rigger
Send in the Drones! Oil run in these individuals veins. Able to call on robotic companions they personally made, these men and women excel in mechanics.
Riggers can also hold their own in a fight, but with the aid of their metal friends.
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Abilities:
(You may use all of these abilities based on your AP allowance per rank. See Table 1 on classes page.)
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Some Assembly Required: As a Standard non-attack action, a Rigger can summon a drone to help aid them in a fight. There can only be 2 drones at one time for a single Rigger. Their stats follow the NPC rank in the table above. This NPC acts like an ALLY and has no class. Instead the NPC drone can attack the same turn the rigger does, giving them a second chance of attack. Note that their stats are NOT upgradeable the higher rank you are.
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Scrap Pile: As a standard action, if a drone has fallen in combat, the Rigger can set the remains of his ally as an AOE attack. This can target up to 3 targets for -1 HP.
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Nuts and Bolts: As a non attack action, a rigger can temporarily boost the drone in play that he controls to have +3 attack. This last for 5 rounds of combat, and do not stack with other abilities.
NOTE Drones are not affected by other boost in combat, the only abilities that boost the drones attack or health is from that of the rigger. This also means any race advantages or dual classing as well. So long as the player has Rigger as part of their classes, they may use drones with other abilities (IE: Race boost, Class heals, etc).
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